| テスト項目 | スコア | ||
| 3DMark Score | N/A | ||
| Game 1 - Car Chase - Low Detail | N/A | ||
| Game 1 - Car Chase - High Detail | N/A | ||
| Game 2 - Dragothic - Low Detail | 3.7 fps | ||
| Game 2 - Dragothic - High Detail | N/A | ||
| Game 3 - Lobby - Low Detail | 5.3 fps | ||
| Game 3 - Lobby - High Detail | N/A | ||
| Game 4 - Nature | Not supported by hardware | ||
| Fill Rate (Single-Texturing) | 30.4 MTexels/s | ||
| Fill Rate (Multi-Texturing) | 78.6 MTexels/s | ||
| High Polygon Count (1 Light) | 0.8 MTriangles/s | ||
| High Polygon Count (8 Lights) | N/A | ||
| Environment Bump Mapping | 9.0 fps | ||
| DOT3 Bump Mapping | 6.6 fps | ||
| Vertex Shader | 2.4 fps | ||
| Pixel Shader | Not supported by hardware | ||
| Advanced Pixel Shader | Not supported by hardware | ||
| Point Sprites | 0.4 MSprites/s | ||